Battlefield 2042's scoreboard is essentially toxicity-proof, at least outside of squads. Text chat can regularly get nasty about player performance in games like CS:GO, Rainbow Six Siege, and Valorant. It is a little weird to play a Battlefield game that gives you so little information about the other players on the server, but it seems like DICE is trying to deemphasize individual performance to encourage teamwork and discourage harassment based on performance. Fixed an issue where a very loud sound plays when a team wipes to Golgoroth’s Drained of Light mechanic.Bring_the_scoreboard_back_or_the_penguin_gets_it from r/battlefield2042.Fixed an issue where some players were unable to claim Prime Rewards from Amanda Holliday.Fixed an issue that would sometimes show ornaments as owned, even though they were not.Fixed an issue on Stadia where some settings labels were missing under the Vehicles section.The Loyal Companion charity emote is available for purchase in the archive.Fixed an issue where completing the Master Ketchcrash weekly challenge didn’t award gear.Fixed an issue where Tempest Strike could retain its energy when activated after sliding off of a ledge.Fixed an issue where the Striker and Stormcaller subclasses were not benefiting from resilience-based PvE damage resistance and incoming flinch reduction.Fixed an issue where the damage resistance provided by the Flow State Aspect and Arc Staff Super while dodging was significantly higher than intended in PvP.However, because the cooldown reduction on Combination Blow is so significant and integral to the base melee’s behavior, we chose to do so here in order to have a better grasp on where Tempest Strike lies in terms of efficacy and uptime, which would have been difficult with a potentially 15-second cooldown time. Tempest Strike or Consecration, as most of our melee abilities have a relatively small delta in base cooldown times between them.Developer Note: Typically, we do not normalize melee ability regeneration rates for melee modifications like Fixed an issue where Combination Blow’s melee energy regeneration bonus was also applying while Tempest Strike was equipped.Fixed an issue where Combination Blow’s melee damage scalar was also applying to Tempest Strike.Fixed an issue where the Combination Blow melee ability was able to continually stagger boss combatants.Fixed an issue where most Heavy Grenade Launchers were doing significantly more damage than intended.Fixed an issue where the Season 18 Seasonal Machine Gun and Sidearm had two Masterwork slots.Fixed an issue where having Quicksilver Storm in grenade mode could cause excess recoil on other weapons and other badness.Fixed an issue where certain Bows would reload themselves while stowed.Reduced damage resistance tiers in PvP (used by Omnioculus and Whisper of Chains) Tier 1: 10% to 2.5%.Fixed an issue where total badge count was incorrect.Fixed an issue where King’s Fall Carries stat tracker mentions Seasonal carries instead of weekly carries. Fixed an issue where DPS for Golgoroth sometimes didn’t end properly.Fixed an issue where A Single Thread quest did not complete if players completed Duality on Master difficulty. This was contributing to inflation across the intergalactic economy, and we can’t have that. Fixed an issue where the treasure object could be duplicated. Here’s everything new with Destiny 2 update 2.62 and the patch notes. It’s a fact there are a few annoying bugs and glitches in the game they’re on the table of the developer team. Many excellent details reflect the game’s theme, and the developers are still adding new features. Destiny 2 is currently one of the most popular online games, and the game owes that to its fun gameplay. Since the game became free, hundreds of thousands of players have been playing the game at the same time. Update 2.62 has arrived for Destiny 2, and here’s the full list of changes and fixes added with this patch.
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